Friday 20 December 2013

Personnel Files - Player Characters

(EDITOR'S NOTE: The following are the Player Characters of the campaign. At the start of the game, three of them are new hires, bought in to replace the recently lost Assault Lance. The fourth is a long-time ally of the unit who's player will be unable to regularly attend. The actual number of player characters present at any one given time is highly variable)

Takahashi Oda
Age: 25 (Born 3120)
Homeworld: Kagoshima
Position/Rank: Lieutenant, Assault Lance commander

The son of a noble Samurai family, Takahashi Oda was trained form birth to follow in the centuries-long tradition of his forefathers. Schooled in the ways of bushido from an early age, it was expected that he would serve his nation. Excelling in his schooling (save for a disastrous incident with the family’s ceremonial carp pond), Takahashi proved to be a capable MechWarrior as well as a loyal soldier of the Combine. So much so, that he was apparently earmarked for other duties.

Takahashi’s service record becomes somewhat muddied after he completed his training; rather than being assigned to a DCMS line unit, he seemed to disappear for a period, before reappearing within the ranks of the New Samarkand Regulars forces that were assigned to the Republic-Federated Suns front. He then disappeared again in the early 3140s, only to resurface on Galatea where he sought mercenary employment, having bought his family’s BattleMech with him.

In many ways, Takahashi embodies a lot of the traits associated with the Combine’s people. Distrustful of outsiders and foreigners while still loyal to the Combine, he seems to be almost at odds with the mercenary world that he finds himself a part of. However, he is still a skilled soldier and commander, which is enough for Major Magyari to trust him with command of her reconstituted assault lance.


Lee Zheng
Age: 28 (Born 3117)
Homeworld: Tybalt
Position/Rank: Mechwarrior, Assault Lance

Born into the Republic during its golden age, Lee Zheng saw none of its benefits. Boon into a poor family with no citizenship and raised on the streets, Lee turned to a life of petty crime to survive from an early age. An opportunist with a distrust of authority, he shied away from Republic service and the benefits that it would bring, instead trusting nobody but himself and those close to him.

These traits made him a natural for Bannson’s Raiders; scooped up as a part of an early reciting drive in the aftermath of the Blackout, Lee’s skills saw him assigned to what could be crudely described as a special forces team, one made up of other thieves, adventurers, drop-outs and the like with more determination then actual talent. Despite this (or maybe because of it), his team were successful, with Lee in particular benefitting from Bannson’s particular promotion policy. Soon he was riding in a captured IndustrialMech, and after that a salvaged Panther.

At some point afterwards, Lee came into possession of a brand new Vulture Mk IV and left the Raiders’ employ, with the two possibly being connected. After several more years of misadventures, he wound up on Galatea and was hired by Irisz Magyari as a part of her new Assault Lance. It was possible that his ‘Mech was seen as a more desirable trait then he was.

Gruff, insular and distrustful, Lee is not the most pleasant of people to be around. He doesn’t like to talk about his past, and as such, few know about his background, where he got his training, and how he came to be in possession of such an advanced ‘Mech.


Randy R. Georges
Age: 27 (Born 3118)
Homeworld: Victoria
Position/Rank: Mechwarrior, Assault Lance

(EDITOR’S NOTE: The Capellan March has, at various points, boasted two worlds called “Victoria”. In this case, the “Victoria” referred to is in the Sidar OA and has been a part of the Federated Suns since at least 2596)

The son of a Mechwarrior family, Randy R. Georges was raised and schooled with the expectation that he would follow in their traditions. However, upon his graduation from military training, he chose instead to forgo tradition and become a journalist instead. Outgoing and driven, Randy had a definite enthusiasm for what he did and a desire to find the truth and report on what needed to be known.

Instead, his career didn’t work out as planned. Rather then the exciting world of a war correspondent or investigative journalist, Randy wound up working for a sleazy tabloid “current affairs” Holovid show. Engaged in what could only be described as ‘gutter journalism’, his career consisted largely of sensationalism, mud-slinging and trying to outdo his rivals in the drive for ratings and the sponsor’s Pound.

Disgusted with this turn of events, Randy chose to resign and turn back to his original training. Collecting the family’s BattleMech, he travelled to Galatea to seek employment as a mercenary. His motivations were twofold; the first was a desire to reclaim his original drive by being able to see the battlefield up close, raw and uncensored and capture all that came with it. The second was the feeling that, even in a life of being shot at for money, he was still better off then chasing welfare frauds and dubious cosmetic surgeons for a living.



Nikola Kardos
Age: 27 (Born 3118)
Homeworld: Galatea
Position/Rank: Mechwarrior

Nikola Kardos is not officially a member of the Irregulars, but, at the same time, is one of their most important and useful assets. Related to Irisz Magyari (albeit several generations back) he and his family have been allies of the unit for decades now.

Officially, Nikola is an independent “gunslinger” mercenary, one who is not attached to any one unit, but rather goes freely. In truth, Nikola is a skilled scout and investigator, one who has aided the Irregulars by providing groundwork for their operations as well as providing intelligence above and beyond what their employers would normally have access to (or share with them). Nikola’s investigations have aided the unit considerably in past, and have turned around a potential loss on more than one occasion.

Otherwise an unassuming man, Nikola is a master of disguise and blending in to his environment, becoming an unnoticeable face in the crowd. When needed, he will take to the field with his Carronade, but it is often the case that Nikola has won a battle before he enters his BattleMech.


Ransom Victor Kelley
Age: 31 (Born August 7, 3114)
Homeworld: Norman’s World
Position/Rank: Mechwarrior, Command Lance

Unlike many other members of the Irregulars, Ransom Kelley was born to the mercenary life. He is the son of two career mercenaries, and his family founded and served with the same unit, the 12th Highland Gryphons, for generations.   It was expected that he eventually would do such as well. Sent to the prestigious Albion Military academy, Ransom had high hopes for serving with his family’s command and carrying on it’s proud traditions.

Instead, other events intervened. At some point after the Blackout, Norman’s World was attacked by an as yet unidentified force. The Gryphons apparently disappeared, however investigations found signs of an intense struggle. To this day, the identity of the attackers and the fate of the unit remains unknown, however evidence from the battlefield suggests that the unit might not have been entirely destroyed.

The next few years of Ransom’s past seem shrouded in a veil of official secrecy, as no record of his whereabouts or activities is available. What is clear is that he reemerged a few years ago with a suspected Combine war orphan in tow, looking for employment as a freelance mercenary. In addition, he appears to possess a number of skills that would not have come from traditional Mechwarrior training. His overall goal, however, still appears to be finding the fate of his command and family.



Haki Aardvarkssen
Haki Aardvarkssen
Age: 28 (born 3117)
Homeworld: Hermagor (Rasalhauge Dominion)
Position/Rank: MechWarrior

There are many unusual paths that lead to the mercenary path, but Haki Aardvarksen has to have lived one of the strangest. Born on a farm in the Dominion world of Hermagor, Haki had two interests in his youth; horses and fossils. The latter, while often seen as fringe science, lead him to university where he would eventually earn a degree in Paleontology. At the same time, he also trained to become a MechWarrior, possibly as a secondary career choice should Paleontology not work out.

Haki managed to attract the eye of an IE recruitment team, and joined one of their rare paleontological expeditions. This experience proved to be incredibly beneficial for him, giving him the opportunity to see numerous different worlds while also being a part of several new discoveries. However, reality interceded, with the worsening situation in the Inner Sphere resulting in IE having to scale back expeditions, especially in areas that were seen as outside their main focus.

Rather than abandon his dreams, Haki took the unusual choice of falling back on his secondary skills, choosing to become a mercenary. In this case, the goal was to find a new way to travel the Inner Sphere and not only see new worlds, but also discover what secrets they may hold. Rather than doing such as a part of an expedition, he would instead be doing it as a personal 'side' business, albeit one indirectly supported by his current employer.



Seonaig Shona McBryde
Age: 23 (Born 3122)
Homeworld: Coventry
Position/Rank: MechWarrior, Recon Lance

The scion of a wealthy family, Shona was raised with a strong sense of pride in both her familys long history as well as her cultural heritage. Combined with her outgoing personality, she can often be very hard to miss to the point of attention seeking or even obnoxiousness. At the same time, she is a thrill seeker and often reckless, a trait that can be equal parts blessing and curse in a MechWarrior.

Family trained, Shona served with the Coventry CPM for a single tour of duty before being 'reassigned' for being a bit too 'free spirited' for the LCAF chain of command. However, her father (A Coventry Metal Works executive) felt that she needed more 'life experience' and, as such, arranged to set her up as a mercenary. A brand new Phoenix Hawk, straight from the CMW lines, was provided as a 'gift' to help her along her way.


Shonas love of speed serves her well in the units Recon Lance, while her thrill-seeking unfortunately meshes all too well with Will Owens style of aggressive reconnaissance. The result is a lance that seems to be less about locating the enemy as it is about excitedly engaging it. So far, her skill and training has managed to keep her alive and more or less intact; whether this can continue is another matter.

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