I haven't updated this in a
long time. I've had a lot of things on my mind, and that's left me with not
much time to think. Though, in truth, I noticed that I wasn't that succinct in
keeping it up to date before now.
I admit now that I didn't know
Uncle Charlie that well. We hadn't seen each other in years, and we weren't
that close. I didn't realise that I was his closest living relative either, so
it did come as a shock to me to learn that he'd died and left me his
BattleMech. His only wishes were that I use it as I saw fit, but there was a
certain logic to joining the Irregulars, and taking his spot in the command
lance. It was a chance at a regular paycheck, something that has been in short
supply since I left Solaris. Besides, I think he'd be happy that I did. His Scourge may not be Mean Machine, but it’s a pretty sweet ride no less.
The Irregulars are an
interesting bunch, certainly. I really haven't had much time to get to know
them so far, given how fast we turned around between my hiring and the launch
of this campaign. Irisz certainly is a character; she's confident enough that
she could stare down some of the big guns on S7, and I think she could actually
take them too. Hell, I'd put good money on her in a fight any say. I'm just not
sure if she's joking about the eye or not.
Working with a unit has also
been a learning experience too. I'm more used to one-on-one duels, and it's
been quite a change to adjust to being in a team and working alongside others.
I've done a few team battles, true, but that still wasn't a thing like what a
real battlefield turned out to be like. I'm learning, and I think I've got some
good teachers.
That being said, I’m guessing that this has been a pretty
screwy campaign for them so far, what with the betrayal by their so-called
allies and the game of Dropship Tag that followed up. I have to admit that I
should have seen some of this coming. A few days before the screwjob, I was
approached by a guy from the Royals, a suit by the name of Stein. He offered me
a contract with them, moving with all the skill and sleaze of a Solaris City
agent. I declined, and he seemed to be okay with that.
Except then he came back to me
a few days later, and suggested that I might want to either switch sides or just
stand down full stop. Again, I felt like I was back on the Game World, only
this time facing down with a mobster who was suggesting what might be good for
me. I don’t ever want to go back
there.
After all that crap, it felt
good to actually be in a simple, straight-up battle. I was seconded to the
assault lance as they’re
still down their commander. Recon had spotted a group of Incinerators heading
south; they weren’t sure if they were trying to
hook up with the remaining Royals who were at large or if they were trying to
distract us by going after civilians, but either way the boss wanted them
stopped. I was glad to oblige.
That being said, I got the idea
why they were called the Incinerators. We were fighting a mixed force of ‘Mechs, tanks and VTOLs (plus
some Battle Armour units that were stashed in one of the IFVs), and I swear,
everything in that force was packing a plasma, flamers, infernos or all of the
above. They also weren’t
holding back with them; this one Shadow
Hawk IIC was bathing Zhen’s Vulture in plasma fire pretty much
non-stop. Given that he was carrying infernos himself, that must have been
hella uncomfortable for him.
We managed to slow them; of
their attack force, only one IFV and a Calliope
managed to break through, and they weren’t in the best of shape either. Most of the other Incinerators
were either shot up or surrendered when we cut them off. Randy’s Uziel took the leg off that Shad,
which means that it’s added
to the salvage pool. So all up, not too bad looking for us.
So I think I’m getting the hang of this Merc
thing. I just hope that it’s
not always as dirty as this contract has been. It’s like I’m
back on the game world or something…
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