From: Cecelia Stanley
To: Irisz Magyari
Subject: Parts pillaging
I'm gonna be honest here, boss. The Chasseurs' situation could be best
described as 'rooted'. I mean, first up they were crushed by the Elsies which
is what drove them to flee out here to the arse end of the universe to begin
with. And the next seven or so years after that didn't do them any favours
either.
They were already a poor unit to begin with, and not exactly blessed with
deep pockets. Having half their unit ripped up didn't help them any either, but
then living off what they had out here in the middle of hell took its toll.
There was next to nothing left in their spare parts pile, for starters. Just
some armour, a bit of structure and a few other odds and sods that could be
good for emergencies but that was about it.
You could tell that just form looking at Their 'Mechs. The logs from Terrace's
Wammer told me it hadn't had a full SRM load in
forever, and one of its lasers had been busted for years. And that's just the
data; diving under the hood tells me that thing was running on a nightmare of
jury-rigging and bypasses, making do with whatever they could scrounge in order
to get by. Up close, that thing looks like a Third Succession War era-wreck,
all duct rape and ill-fitting repurposed spares. The Hunchie
was in similar shape, although there was a lot less left of it by the time
your boys were done.
Looking at the battleROMs told me a few other things. The reason why the Cronus
never fired its Streaks was because the launcher was busted. Given that
Streaks are sensitive little princesses of equipment, they probably didn't have
the tech to fix it and instead just pooled the remaining ammo in the Wammer.
Likewise, the way that the Yeoman moved suggested
gyro damage to me; it wobbled and over-compensated at every step. Again, likely
got itself buggered at some point and they didn't have the parts to fix it.
The Hovers were in a bit better shape, but that’s only because most Vees
can get by with more makeshift repairs. The four of them are good for scrap,
but not much else. Though the Rotary on that Musketeer was a bomb waiting to go
off, I swear.
They'd been getting by through scrapping the machinery in the old plants
for raw metal, copper wire or whatever else they could find. I mean, we could
strip that down as well, but it's such a crappy option that I wouldn't even
waste the time, especially not when the real prize is yet to come.
I got to hand it to them that they did a good job of hiding their Union. Yeah, you can camouflage
a dropper given enough time, and it wasn't like that thing was going anywhere
in a hurry. The Hawk's Nest was north of the
site itself concealed in among some industrial wreckage with judicious use of
old machinery, camouflage netting and its general decrepitude actually doing a
good job of hiding it from space. I'm also going to say now that the old bird
was not going anywhere, but it's condition was a result of the degree of schizophrenia
and wishful thinking going on within the Chasseurs.
The techs had been slowly cannibalizing the ship for parts to keep their
'Mechs and Vees running, but the info we
got form Terrace and the others suggested he wanted to keep the ship intact in
order to leave this rock. It's a pipe dream, I know, as there was no way they
were going to replace some of its drive components, and even then they lacked
the infrastructure to work on it. But they kept the ship intact-ish and hidden
against the day that a miracle occurred.
But the good news is that we have the reeking carcass of a reeking old Union.
And as rooted as that thing is, it’s still a goldmine of parts. With your permission,
I'd like to get the tech crews into it on a pillaging spree and strip that
thing for all its worth. I reckon that with just that alone we could come out
ahead on this little jaunt.
No comments:
Post a Comment