Irisz - I found this
brief write-up on the Baradin Island prison complex while doing some research.
It's quite a bit out of date, but it gives some background on what we're
looking at - Nikola
Located off the western coast of Fletcher's single supercontinent,
Baradin Island was not initially seen as a promising site for colonisation.
Cold, isolated in a stormy ocean with little arable land and the only significant
local lifeform being a crocodile analogue, the only real interest that surveys
of the island generated was in the form of mineral resources. Mining operations
were first set up in the late 25th century and, while initially yielding promising results, the mines were played out
by the early 2700s. The mines were abandoned, with much of the infrastructure
left to decay.
The Capellan annexation of Fletcher following the fall of
the Star League bought a new life to the island. The Confederation saw it as a
potential location for a maximum security prison, especially in light of their crackdowns
on remaining Hegemony loyalists. Baradin Island was chosen for its isolation
and harsh climate in order to discourage escape or, at the very least, reduce
of an escapee actually making it to the mainland.



